The horseman cometh: How to obtain the exotic shotgun The Fourth Horseman

It seems that about a week into each season, there’s a new exotic quest to do, and this season is no exception. This time around, an old favorite from Destiny 1 is making a comeback: the rapid-firing quad-barreled exotic shotgun, The Fourth Horseman. Built to hunt the biggest game in the system–the Cabal–this shotgun can obliterate just about anything you put in front of it.

In fact, Zavala wants you to use it so badly, he’s ready to give it to you for free, no questions asked. All you have to do is go get it.

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Season of the Worthy intro: Questlines, Seraph activities, and progression

The latest season has kicked off with an assortment of new activities to engage with, as well as a seasonal progression system that will provide most players with a steady array of unlocks over time (assuming they haven’t gone crazy with farming and have already unlocked them all).

It’s a pretty large amount of stuff to take in all at once, but aspects of this should be familiar if you played last season. Read on for details about Season of the Worthy’s intro questlines, new activities, and other tips for the season.

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Season of the Worthy preview: New story, activities, and loot

Now that Season of Dawn is coming to a close, Bungie has dropped the trailer and a fair amount of info for season 10, called Season of the Worthy. The Red Legion’s plans to use the Sundial to change the course of the Red War have failed, but they’re not giving up just yet. There’s always a plan B.

Unfortunately for us, the Cabal’s plan B is no less destructive. If they can’t conquer the system through conventional means, then they’ll just wipe out the Last City in one decisive blow.

If we’re going to stop them, we’re going to need to call on an unlikely ally, the only force in the system that’s powerful enough to repel the Red Legion’s desperate assault: Rasputin. Read on for details on the story, new PVE and PVP activities, and the new loot you’ll be able to acquire.

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Opinion: The sky isn’t falling

That title kind of sounds like pointing out the obvious, but I couldn’t think of a better one.

So a couple of recent news posts on Bungie.net have gotten the community on edge. It started minor with a post detailing a rework to how swords function, which really only led to some concerns about warlock skating. Then a longer post talking about some weapon nerfs coming with the next season made players more uneasy, with two popular weapon classes for boss damage having their effectiveness reduced. The Trials announcement video added fuel to the fire when it was revealed that power would be enabled for the playlist and that artifact levels would indeed be a part of that, with more criticism about the potential for no-lifers to dominate Trials. And finally, Luke Smith posted his latest Director’s Cut post with one very unpopular note: the announcement that legendary weapons would have a fixed lifespan in the future. For people who have been using Recluse exclusively for a year or so now, that wasn’t good news.

The summation of this post is something along the lines of “take a deep breath, it’s not the end of the world.” I do have some criticism for some of Bungie’s plans, but I don’t think the hyperbolic reaction that the community has had is wholly justified.

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