Opinion: The sky isn’t falling

That title kind of sounds like pointing out the obvious, but I couldn’t think of a better one.

So a couple of recent news posts on Bungie.net have gotten the community on edge. It started minor with a post detailing a rework to how swords function, which really only led to some concerns about warlock skating. Then a longer post talking about some weapon nerfs coming with the next season made players more uneasy, with two popular weapon classes for boss damage having their effectiveness reduced. The Trials announcement video added fuel to the fire when it was revealed that power would be enabled for the playlist and that artifact levels would indeed be a part of that, with more criticism about the potential for no-lifers to dominate Trials. And finally, Luke Smith posted his latest Director’s Cut post with one very unpopular note: the announcement that legendary weapons would have a fixed lifespan in the future. For people who have been using Recluse exclusively for a year or so now, that wasn’t good news.

The summation of this post is something along the lines of “take a deep breath, it’s not the end of the world.” I do have some criticism for some of Bungie’s plans, but I don’t think the hyperbolic reaction that the community has had is wholly justified.

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Opinion: The problems with Eververse

This blog has been pretty much entirely informative posts with a few opinions scattered throughout, but now it’s time to go into some long-form opinion. And what better place to start than one of the more contentious parts of the game currently?

Eververse has become increasingly predatory over the years since it was first introduced in The Taken King, and Tess Everis has become a symbol of the community’s ire towards the microtransaction store. Her repetitive voice lines in the Tower certainly don’t help her image, causing some players to mute dialogue entirely just so they don’t have to hear her talk about sending the whole shipment back to Fenchurch again. It’s gone from a supplement of cosmetics to the primary source, with items earned in-game at an all-time low. You can spend real money on more items than ever, but you’re given fewer items for free each week.

Suffice it to say, Eververse has issues. Here’s my opinions on what those problems are and some possible solutions.

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