Moments of Triumph 2020 guide: New title, rewards, and unlimited raid drops

Capping off the third year of Destiny 2 is the annual Moments of Triumph event, lasting from Bungie Day (July 7th) until the launch of Beyond Light on September 22nd. This event allows Guardians to commemorate their accomplishments over the past year, as well as score some exclusive new rewards to add to their collection.

On top of that, Bungie is making it easier than ever for those who are still chasing down rewards from raids that will be vaulted in September by lifting the loot lockout for the rest of the season, as well as providing some alternate pathways to earning some sought-after rewards. If you’re still missing Anarchy or Tarrabah, or if the Luxurious Toast emote continues to elude your grasp, you should have no trouble getting these rewards over the next couple months.

Although the event begins today, the Triumph Seal and associated title will not be able to be completed until the Solstice of Heroes event launches on August 11th. This guide will be updated with the relevant Triumphs when that event begins.

Updated, 10/11/20: Overdue clarifications on a couple Triumphs and the MMXX seal.

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Warmind guide: Campaign, quests, and Escalation Protocol

My series of past season guides continue with Destiny 2’s second expansion, Warmind. Much better received than the short and sometimes tonally awkward Curse of Osiris, Warmind saw us return to Mars, although a different region than Destiny 1’s Meridian Bay. Instead, we traveled to Hellas Basin, a frozen region near the Red Planet’s ice cap, which mysteriously began to thaw in the aftermath of the Red War, unleashing a long-dormant threat.

This will be the last of the guides covering Destiny 2’s first year, and with it, I’ll have covered most of the content that will soon be vaulted. There’s still some more stuff that will be going away from year 2, so I intend on continuing these guides in the weeks to come. But for now, let’s delve into the ice and help out Rasputin!

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Curse of Osiris guide: Campaign, quests, and the Infinite Forge

Continuing my series of guides on each release of Destiny 2, we move forward to season 2 with the Curse of Osiris expansion. Although widely considered one of the lower points of Destiny 2, if not the lowest, there’s still some good content to enjoy.

Pretty much everything that will be covered in this guide will be vaulted come Beyond Light, so if you want to experience any of it, you only have a couple more months to do so. Without further adieu, let’s head to the sun-scorched sands of Mercury and save Osiris from the Vex!

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Destiny 2 base game guide: The Red War campaign, quests, and other content

With the news of various year 1 destinations entering the Destiny Content Vault this fall, a pretty sizable chunk of the game will also be going away, perhaps for good. To give you some guidance on what you should check out before it’s gone, I’m going to be writing up some guides on each release of the game, including campaigns, quests, activities, loot, and triumphs.

We’re starting all the way back at the beginning with Destiny 2’s launch. Released in September 2017, Destiny 2 brought a new campaign that started off by destroying a lot of what we knew and loved in Destiny 1. If you want to revisit the Red War and the initial appearance of the Red Legion, read on!

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Season of Arrivals intro: Questlines, activities, and new reward systems

The final season of Destiny 2’s third year has kicked off in a big way, with the Pyramid fleet entering the Solar System at last. First teased at the end of the Red War campaign, their slow and inexorable progress has led them here. But rather than find ourselves on the verge of a second Collapse, they seem to be calling out to us. What is their message, and what is their purpose?

This season brings a new public event, a weekly lore quest, and a new reward system similar to the Menagerie that lets you focus your rewards a bit more. There’s a lot to cover, so let’s get to it.

Updated, 6/17/20: Contact moves to different zones. The Umbral Enhancement II perk has been fixed.

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The Almighty is destroyed! Get a free emblem to celebrate

I really should have put a post out yesterday, but being busy with other things I didn’t think about it in time. Oh well, I don’t think many people are watching this blog for Destiny announcements anyway, especially on such short notice.

In case you missed it, today marked the finale of Season of the Worthy, and despite the mixed reception of the season, it definitely went out with a bang. True, the season has a couple more days to go, but we’ve hit the conclusion of the story with the Almighty’s destruction, even if Rasputin was cutting it a little close. Thousands of Guardians, maybe even millions, flocked to the Tower to watch the fireworks.

Even if you missed the finale, you can still collect one final emblem this season to commemorate all the work you did in all those Seraph Towers public events. And if you skipped out on doing them and let others do them instead…well, you can still get it.

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Season of the Worthy: Guide to Triumphs, Collections, and getting it all done in time

With a little over a week to go until season 11 launches, it’s time once again for my seasonal guide to finishing up everything the season has to offer. How many times will I say season this time? Who knows?

I meant to get this out a little bit earlier, but there’s still time to finish up all the Triumphs if you’re willing to put in some effort. The format’s pretty similar since there’s not a whole lot of changes between seasons, so let’s dive in.

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The Lie: Season 10’s community event now live!

Now that the Guardian Games are over (congrats, fellow Titans), it’s time to get back to work. Remember that giant Cabal superweapon that’s still hurtling towards the City? Yeah, we should probably do something about that.

To go along with this, or maybe just to remind everyone what we’re supposed to be doing, Bungie has released a new quest tied to the season’s objectives. And similar to previous events like the Empyrean Foundation, this one is going to take a community effort to complete. Hope you’re not tired of Seraph Towers yet.

Updated, 5/13/20: Bungie has made tweaks to the public event to make the grind easier. Details in the section below.

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The horseman cometh: How to obtain the exotic shotgun The Fourth Horseman

It seems that about a week into each season, there’s a new exotic quest to do, and this season is no exception. This time around, an old favorite from Destiny 1 is making a comeback: the rapid-firing quad-barreled exotic shotgun, The Fourth Horseman. Built to hunt the biggest game in the system–the Cabal–this shotgun can obliterate just about anything you put in front of it.

In fact, Zavala wants you to use it so badly, he’s ready to give it to you for free, no questions asked. All you have to do is go get it.

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Season of the Worthy intro: Questlines, Seraph activities, and progression

The latest season has kicked off with an assortment of new activities to engage with, as well as a seasonal progression system that will provide most players with a steady array of unlocks over time (assuming they haven’t gone crazy with farming and have already unlocked them all).

It’s a pretty large amount of stuff to take in all at once, but aspects of this should be familiar if you played last season. Read on for details about Season of the Worthy’s intro questlines, new activities, and other tips for the season.

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