Warmind guide: Campaign, quests, and Escalation Protocol

My series of past season guides continue with Destiny 2’s second expansion, Warmind. Much better received than the short and sometimes tonally awkward Curse of Osiris, Warmind saw us return to Mars, although a different region than Destiny 1’s Meridian Bay. Instead, we traveled to Hellas Basin, a frozen region near the Red Planet’s ice cap, which mysteriously began to thaw in the aftermath of the Red War, unleashing a long-dormant threat.

This will be the last of the guides covering Destiny 2’s first year, and with it, I’ll have covered most of the content that will soon be vaulted. There’s still some more stuff that will be going away from year 2, so I intend on continuing these guides in the weeks to come. But for now, let’s delve into the ice and help out Rasputin!

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Season of the Worthy: Guide to Triumphs, Collections, and getting it all done in time

With a little over a week to go until season 11 launches, it’s time once again for my seasonal guide to finishing up everything the season has to offer. How many times will I say season this time? Who knows?

I meant to get this out a little bit earlier, but there’s still time to finish up all the Triumphs if you’re willing to put in some effort. The format’s pretty similar since there’s not a whole lot of changes between seasons, so let’s dive in.

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The horseman cometh: How to obtain the exotic shotgun The Fourth Horseman

It seems that about a week into each season, there’s a new exotic quest to do, and this season is no exception. This time around, an old favorite from Destiny 1 is making a comeback: the rapid-firing quad-barreled exotic shotgun, The Fourth Horseman. Built to hunt the biggest game in the system–the Cabal–this shotgun can obliterate just about anything you put in front of it.

In fact, Zavala wants you to use it so badly, he’s ready to give it to you for free, no questions asked. All you have to do is go get it.

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Season of the Worthy intro: Questlines, Seraph activities, and progression

The latest season has kicked off with an assortment of new activities to engage with, as well as a seasonal progression system that will provide most players with a steady array of unlocks over time (assuming they haven’t gone crazy with farming and have already unlocked them all).

It’s a pretty large amount of stuff to take in all at once, but aspects of this should be familiar if you played last season. Read on for details about Season of the Worthy’s intro questlines, new activities, and other tips for the season.

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Season of the Worthy preview: New story, activities, and loot

Now that Season of Dawn is coming to a close, Bungie has dropped the trailer and a fair amount of info for season 10, called Season of the Worthy. The Red Legion’s plans to use the Sundial to change the course of the Red War have failed, but they’re not giving up just yet. There’s always a plan B.

Unfortunately for us, the Cabal’s plan B is no less destructive. If they can’t conquer the system through conventional means, then they’ll just wipe out the Last City in one decisive blow.

If we’re going to stop them, we’re going to need to call on an unlikely ally, the only force in the system that’s powerful enough to repel the Red Legion’s desperate assault: Rasputin. Read on for details on the story, new PVE and PVP activities, and the new loot you’ll be able to acquire.

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