Beyond Light: The campaign and Stasis

With Beyond Light finally released after a two-month delay, Guardians everywhere are finally able to explore the frozen moon of Europa and begin their excursions into wielding Darkness. The expansion marks a major turning point for Destiny 2, with multiple destinations and activities removed to give room for newer updates and make it easier to react to bugs and player feedback in the future.

This first post will deal primarily with the main campaign, as well as how to unlock your Stasis subclasses. Future posts will delve into the post-campaign questlines and activities, and with even more stuff unlocked now that the Deep Stone Crypt has been beaten, that will come in yet another post. On top of that, seasonal activities began on November 17th with the start of Season of the Hunt, and I’ll cover those in another post. Lot of stuff to delve into, so let’s get to it!

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Season of Arrivals: Guide to Triumphs, Collections, and getting it all done in time

Beyond Light is only three weeks away, and with the season winding down, it’s time for the standard wrap-up post! As always, you still have enough time to finish off everything that Season of Arrivals has to offer, but you’re cutting it close if you don’t get started now! That’s where this guide comes in.

I’ll be going over the various seasonal quests, Collections, and Triumphs in this post, and I’ll have links to my other posts for this season with more info on the activities themselves. Before you head off to Europa, let’s take one last tour around the Solar System as we know it and score some good rewards in the process.

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Prophecy dungeon guide: Encounters, tips, and rewards

I guess I’m pretty late on this one, but to be fair, the season 1-7 guides were a bigger priority. I also didn’t want to write my dungeon guide until I really knew the dungeon inside and out, and now that I have my solo flawless completion under my belt, now’s as good a time as any to write up a guide to the only piece of season 11 content I’ve neglected so far!

Prophecy is a dungeon released with Season of Arrivals, a bonus piece of endgame content that’s free for all players and provides new rewards and some returning ones. With the Pyramids arriving in the Solar System, Eris Morn wants to find out what the Nine know about the Darkness. To do that, she enlists the help of the Drifter to send you into the Haul and learn what the Nine have to teach us.

It’s an answer that’s going to require a lot of fighting first, but that’s par for the course with Destiny. Read on for details on the dungeon encounters, suggested loadouts, and a whole lot of loot.

Note: Prophecy will be removed temporarily when Beyond Light launches on November 10th due to technical issues related to mission scripting changes. The dungeon will be reintroduced as soon as possible, but it might not be available until season 13. If you want the dungeon’s rewards, you won’t have another chance until it comes back.

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Season of Arrivals: New quests, new exotic, and more pyramids

With update 2.9.1 this week, the next phase of the Season of Arrivals has begun, and it’s done so in a pretty flashy way. Aside from the Moments of Triumph event kicking off, the Pyramid ships have moved in on more worlds, and Zavala is requesting your aid in helping those stationed abroad. Meanwhile, the Pyramid above Io is offering a gift, one that you’ll craft into a new exotic weapon with Eris’s help.

The situation is looking more dire, but it’s always darkest before the dawn. With that in mind, let’s dive into what’s new and score some rewards in the process.

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